A downloadable game

And so it came to pass that Emir Julian Ambrose Khan the First and Only, Bearer of the Sacred Key, Custodian of the Great Games, the Wisest and Noblest Ruler of All Suldan, died for the 17th time in the history of his reign.

Out along the Karakoram line, far from the greater struggles which embroil stellar nations, Suldan is a world at war. For 50 years the undying tyrant Emir Julian Khan subjected the people of Suldan to his cruel and capricious whims until revolution deposed him. Now he hides deep in the arid planet's uncharted badlands, directing his loyalist followers to wage an ongoing campaign of terror against the people of Hadiqa. Jun Chandrasekhar, revolutionary leader and founder of Chandrasekhar & Herschel, has put out a call for mercenaries to put a final end to the Emir's madness. Recently arrived in-system, the Union Naval Ship Iphigenia prepares to offer the beleaguered people of Suldan assistance while Captain Yusef Oshana pursues both the Emir and the planet's Administrator, who appears to have gone rogue. And in the Chiraji Mountains, the Suldani Independence Front skirmishes with Arclight TransColonial's corporate reclamation forces as they attempt to seize the mineral wealth of the world for themselves. The stage is set for bold and skilled pilots to make a name for themselves, and to alter the history of Suldan forever.

The Field Guide to Suldan is a homebrew supplement for LANCER: The Mech RPG. Inside you'll find:

  • A history and overview of Suldan, including key persons of interest, locales, and setting details to help create a fleshed out campaign.
  • New downtime rules and a dueling system allow players to participate in Hadiqa's national pastimes of mech racing and gladiatorial combat sports.
  • An assortment of detailed plot hooks gives GMs everything they need to create campaigns set on Suldan, whether they're shorter mission arcs or an entire Level 0 to Level 12 campaign set entirely on world.
  • Six new talents to choose from. Slip across the battlefield with Blade Dancer, string together custom techniques with Gladiator, and strip your enemies for parts with Scrounger.
  • Chandrasekhar & Herschel, a full-fledged mech license manufacturer, awaits pilots daring enough to use their unorthodox but brutally effective designs. C&H adds eight new mechs for players to pilot, along with new pilot gear and core bonuses. Use the lightning fast Charioteer to conduct forward reconnaissance, shrug off blows with the Kalista, and defeat your enemies one by one with the Sabreur.
  • Four additional mechs, one each from the Lancer setting's major manufacturers. Use the IPS-N Worden to lay down a hail of fire with its machine guns, take to the skies in the SSC Comet, use the HORUS Efreet to move in ways no other mech can match, and turn every battlefield into an unassailable fortress with the HA Agrippa.
  • Five alt-frames, one from C&H and one from each of the Big Four manufacturers, including the historically famous Gajasura gladiatorial chassis, the popular Nelson Flight Type, the sharpshooting Reaper Dart, the ferocious Chimera, and the indomitable Saladin "Fearkiller."
  • 15 Specialty Licenses, giving players even more ways to customize their mechs, with tailored options to suit a variety of playstyles.
  • 11 new NPCs and two new Templates add additional challenges for players to face, ready to be used in Suldan campaigns or elsewhere, from the disposable Conscript to the Titan, a fearsome siege weapon that towers over even the largest mechs.

In addition to the pdf, the Field Guide to Suldan also comes with an lcp file courtesy of Devi_8 and many other talented fans from the Lancer discord server. Downloading this file will allow you to incorporate the content found in the Field Guide into Comp/Con, Lancer's digital toolset.

The Field Guide to Suldan is unofficial content and is not a publication of Massif Press. It is made available for fans of Lancer to use in their games as they see fit. All of the content in the Field Guide, and by extension the lcp file, is subject to change as playtesters contribute feedback and as more content is added in the future. If you have feedback on the Field Guide or the lcp file, please contact me on the Lancer discord server.

Also, Colton Horn has recently created an audio voice lines pack for use with the NPCs from the Field Guide to Suldan, which can be found here.

StatusReleased
CategoryPhysical game
Rating
Rated 4.8 out of 5 stars
(26 total ratings)
AuthorKaiTave
GenreRole Playing
TagsFangame, lancer, Mechs, Tactical RPG

Download

Download
Field Guide to Suldan.pdf 47 MB
Download
Field_Guide_To_Suldan_2.2.6.lcp 120 kB
Download
IBEJI FAQ.pdf 78 kB

Development log

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Hey everyone, just a note to say that I've been informed there were some errors in the 2.2.6 lcp affecting the ability to use the new GMS weapons during mech building. I've uploaded a corrected version of that lcp, so if you download the 2.2.6 version now it should work properly.

A lot of interesting new mechanics.  I feel like Suldan values Lock-on a bit more cheaply  than base Lancer, but that isn't necessarily a bad thing, just an adjustment to the tactical calculus. Lock on is easier to get and there are various PC options that need lock on but don't consume it. Giving Lock-on a lot more play adds tactical depth.

I really wish the terminology with Nexuses was more consistent.  The original Lancer was clear that the Nexus is the hive/armory/hangar from which small drones or micro/nanomachines deploy to attack your enemies.  Basically, the nexus is the Gun, and the shells/missiles/drones it shoots or deploys are not themselves nexuses.  The flavor text confuses this repeatedly.

A quick note, I caught a couple errors in the 2.2.5 lcp that have now been corrected, so you might want to delete and redownload the lcp file.

Hello there! I have some feedback on some elements of Suldan but i'm not on the discord. Can I just post it here as a google doc or something?

Thank you!

(1 edit)

If you're not on the specific pilotnet discord server but are on discord, you can DM them to me if you'd like (my ID is Kai Tave#1418) or you can also email me at kaitave AT gmail.com if you'd prefer.

Sorry for being late on this but sending you a friend request now since we don't share a discord server.

Hey everyone, there was an error with the 2.2.4 lcp where the Charioteer's core passive wasn't displaying properly, that's been fixed now, sorry about that! If you delete and reinstall 2.2.4 that should show up now.

Noticed that pictures are no longer appearing for mechs. Thought it was a bug, but it says the reference is dead. Thought I would let you know!

Thanks for letting me know! I actually just found out about this yesterday and yeah, the kind soul who had been hosting the images on a university student website informed me that since they graduated, their site has since been removed. I've had the images rehosted on Imgur, and I plan on releasing an updated lcp along with an updated pdf on the 15th of this month which should fix that issue (along with a bunch of other updates).

Hey all, quick update on 2.2.3, some errors were caught after going live and have been quickly patched. The Enhanced Systems Upgrade core bonus should be properly applying its additional SP now and an issue with the Myrmidon specialty license not properly displaying was fixed, so if you were experiencing those issues delete and redownload the lcp file and they should be working now.

Whoops, I made an error in the 2.2.1 devlog update and linked to the wrong changelog, the link should now be to the appropriate December 2021 changelog instead.

I've noticed with the latest Suldan LCP that the Sagitarrius has a few bits of incorrect information still on it, specifically that the Heat Cap (Says 4 whilst the PDF says 5) and Sensor Range (Says 10 whilst the PDF says 15) is incorrect.

Also in relation to what ululu posted about the heat self issue, I believe the Shroud Missiles also have this issue as I've been experiencing them instantly forcing a Stress roll whenever I use them on Compcon.

Yeah, I went through the lcp and hit various instances of the heat bug, that should be fixed when I roll out the next update. I'll take a look at the Sagittarius stuff, thanks for pointing it out.

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I found an issue with the MK 12 Chassis-Served Support Weapon, from the Worden license; due to an issue with the LCP and the way COMP/CON handles type casting, the 2 heat it applies actually becomes 20 during gameplay.

This is due to an issue with the way CC handles type casting, because the way your LCP lists the heat value causes it to be a string, rather than an integer.

I've informed the CC devs of this, and they are investigating it internally, but in order to fix your LCP, the value of any "tg_heat_self" tag needs to have quotes removed, in order for CC to treat it as an integer instead of a string.

Basically, you need to change this:

{"id": "tg_heat_self", "val": "1"}

to this, on any such line where it exists:

{"id": "tg_heat_self", "val": 1}

Hope this helps!

(1 edit) (+2)

Huh! Well that is definitely not how that's supposed to be working so thank you for bringing that to my attention. I'll go ahead and get that looked at. It may be a little bit before the next lcp update but I've been doing some assorted housekeeping since the last one, extraneous typos and other errors, so this should fit right in. Thanks again.

Sagittarius weapon is missing the Loading tag on CompCon (core ability references it ignoring Loading)

That's a comp/con lcp error that Devi_8 is looking into. The Blackjacket Combat Bow used to have the Loading tag but does not anymore and has not for a few versions.